No one knows how to do things the right way.

Saturday, February 26, 2005

I was thinking about webdesing and it struck me again how important it is to remove the ERRORS. Looking at the wrongs is a million times more important as doing the right thing. First stop doing the WRONG! It's pointless to do good if things get messed up by unfinished old work. The stack of old work only grows.

I finally found the right word to explain what I frequently fail to explain. I am trying to create a luxurious feel about products. A rolls Royce is only this good because the designers actually got in the car and improved things that could be improved. Not just develop things that don't work. I say we should KEEP trying to make them better. Good is never good enough. Trying to improve things is never RANT.

For research and fun I just read some of the more angry complains people posted. I try to look at them as if they previously failed to make their point a 100 times and as if they risk getting banned by getting their view across. I pretend they are doing a feature request in the kindest words. And then I am amazed by the detail and urgency of their rants. It tuned em into a super source of knowledge. They are the core of the million times important thing.

Creating new features is not cool at all if the application actually doesn't work as needed.

Luxurious finish never happens through the effort of screaming that things are good if they work or calling the messenger a troll for the indication of chances to improve things.

Anonymous Anonymous said:

As you say, there are various ingredients involved in making a product better.
SOme of them are:
(1) Improving features it has, in making them better.
(2) Redesigning features to make them more versatile and useful. This is not only to make them more efficient but also to change the way they operate.
(3) Adding more features the product did not include before.

Thursday, May 05, 2005 12:40:00 AM  
Blogger Gaby de Wilde said:

NR 2 isn't very popular, people end up doing lot's of 3 until 2 isn't even possible anymore.

Thursday, May 05, 2005 4:34:00 AM  

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